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CGiV2013 - International
Conference ● University of Macau ● Macau ● China ●
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Authors are invited to send three copies of their extended abstract or
the full paper to the chairperson of symposium. Digital entertainment is taking a very important role in our
life by refreshing our mind and activating our creativity. By the recent
advancement of computers and networks new types of entertainment have
emerged, such as video games, entertainment robots, and network games. This symposium is designed to provide a forum to
the researchers, educators, and practitioners in this field to share their
opinions. The symposium aims to identify presentations on Key research
issues, review the current state-of-the-art developments, and outline future
directions. This, embedded with the current research being undertaken in
industry and academia, will provide coverage of the salient aspects and
sub-areas of digital entertainment within the field of visualisation,
intelligent control, and network technology and beyond. Papers presenting original research with the theme of “Digital Entertainment” are being sought. Suggested topics include (but are not limited to): § Natural Interactive Entertainment Design §
Augmented, Virtual and Mixed Reality §
Avatar modelling and animation §
Mobile Entertainment §
Novel algothms for
special visual effects generation §
Sound and Music §
Social agents §
AI based Animation §
Intelligent engine of games §
Story telling in games design §
Serious games §
Computer animation technologies §
The development trend of game technologies |
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www.graphicslink.co.uk/CGIV2012/DE.htm |
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All enquiries to symposium chairs and copied to the Coordinator: Professor Jian J Zhang National Centre
for Computer Animation The Media School Bournemouth
University
United Kingdom email: jzhang@bournemouth.ac.uk http://nccastaff.bournemouth.ac.uk/main/staff/jian/http://www.digital-entertainment.org/ |
All other enquires be
addressed to: |
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