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Computer Games and their applications (CGa) |
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Symposium
Theme --------------------------------------------------------------------------------- Computer Games and
their applications (CGa) The industry of computer games is a
flourishing reality since several decades. Several issues on their future are
going to be presented and discussed at the symposium since the availability
of hardware and software platforms is widening their use, breadth, capabilities
and (of course) impact on increasingly large audiences. Moreover, computer
games engines offer, nowadays, also a mature environment for non-ludic applications that can leverage on their graphical
capabilities to offer interactive virtual environments for educational
applications. The advantage is that the overall result is available on
standard PCs, that make any result immediately
available to a large audience. The interest of the research in non-ludic applications is witnessed by the rapidly growing
industry that features the use of interactive games technology within
non-entertainment sectors; the trend is showing an organized industry of
developers using cutting-edge entertainment technologies to solve problems in
areas as diverse as education, health-care, national defense,
homeland security, analytics, corporate management and more. Several
commercial games are used for purposes that are not entertainment related,
such as SimCity and Civilization, but many titles are built with an
educational purpose in mind, such as Virtual University, 3D Driving Academy
etc. We want to provide an opportunity to
researchers in the field to discuss and present their research. The objective
of the symposium is to cover state-of-the-art results, present and discuss
key research issues and outline future directions of computer games and their
applications in any field, not necessarily bound to entertainment. The
setting of the symposium would encourage and stimulate discussions among the
researchers and the audience. Papers presenting original research within the theme of
"Computer Games and their applications" are being sought. Suggested
topics include (but are not limited to):
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http://www.graphicslink.co.uk/IV2010/CGa.htm |
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All CGa should
be addressed to: Vittorio Scarano,
Rosario De Chiara, Ugo Erra ISISLab Dipartimento di
Informatica ed Applicazioni "R.M. Capocelli" Universita' di
Salerno Fisciano (SA) -- 84084 ITALY Email:
vitsca@dia.unisa.it, dechiara@dia.unisa.it, ugoerr@dia.unisa.it
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All
other enquiries should be addressed to: |
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