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Mark Stock is a programmer, researcher, and artist who explores the boundary between the real and the unreal through the sciences of fluid dynamics, computer simulation, and visual perception. He has been producing art for seven years and has had work appear in juried exhibitions for five.
Mark had his start with simulation and visualization by programming Moire patterns and particle dynamics routines on a Commodore 128. His interests in mathematics and programming followed him through high school and
led him to acquire several degrees in engineering at the University of Michigan in Ann Arbor.
Mark’s interest in photography led him to discover computer graphics as an undergraduate at U-M. He spent several years exploring different techniques and tools for creating virtual templates/images. In 1999, while attempting to debug some of his simulation software, he rendered the suspect program’s output with a highly-accurate lighting visualization package called Radiance. This inadvertent discovery of an unnatural beauty, hidden within the sciences of computational fluid dynamics and radiosity, prompted Mark to pursue digital image creation as a hobby and an art. Mark works for a small fluid dynamics research company in California and develops his art in his free time. He currently resides with his wife and two cats in Newton, MA.
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